Any ground he walks on will be covered in grass, which will linger for one second before disappearing, and he suffers less landing lag from landing on ground with grass on it. His main unique mechanic is a passive ability called Untamed Growth. While he has strong zoning tools, some of his attacks will whiff against opponents who get too close, and he struggles getting out of combos. In terms of his playstyle, he's a zoner with a heavy focus on ground game, with a long range and strong disjoints on his normal attacks, but with poor speed in the air. The ensuing destruction awoke the heart of the forest - a powerful entity with control over plant life who helped the forest dwellers fight back, but soon became too much for them to hold back, so they made a pact with those who dwell underground, who built a wall around the forest to both protect it from outside forces, and to contain its growth.Īs part of the reveal panel at Genesis 5, lead developer Dan Fornace and lead programmer Trevor Youngblood discussed some of the details of how Sylvanos will play and what unique mechanics he'll have. His trailer comes with information about the lore surrounding the world of Aether - how the world was once covered in plant life before the Fire Kingdom burned much of it to the ground and the sea merchants harvested the wood to build their ships.
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